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Repel the Darkness

{2}{W}

Instant

UMAUltimate Masters#29common

A boon to those who cannot see in the dark. A bane to those who live in it.

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
~1 in 10–141
Illustrator
Scott Chou
Found in
Ultimate Masters Draft Booster Pack
Printings4EDHREC rank#20,425
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Tap up to two target creatures. Draw a card.
Market · per finishspark updated 59m ago · prices as of 2026-08-30
Nonfoil+50.0%
$0.12
$0.01 low$0.00 gapTCGplayer
Foil+25.0%
$0.10
$0.05 low-$0.03 gapTCGplayer
Cheapest playable copy$0.07· across 4 printings· view the cheapest printing ›

Rulings

4 · latest Dec 7, 2018
  • WotCDec 7, 2018

    If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn't resolve. You don't draw a card.

  • WotCDec 7, 2018

    If you target two creatures and they're both illegal as Repel the Darkness resolves, the spell doesn't resolve; you don't draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it's untapped at that time) and you draw a card.

  • WotCDec 7, 2018

    If you target zero creatures, all that happens is you draw a card.

  • WotCDec 7, 2018

    You may target zero, one, or two creatures. The creatures don't need to be untapped.