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Repel the Darkness

Ultimate Masters (UMA)

{2}{W}

Instant

Tap up to two target creatures. Draw a card.
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal

Versions

4 printings · from $0.07

Foundations Jumpstart
2024#242In products
Ultimate Masters
2018#29In products
Rise of the Eldrazi
2010#42CheapestIn products

Rulings

4 · latest Dec 7, 2018
  • WotCDec 7, 2018

    If you target one creature and that target is illegal as Repel the Darkness resolves, the spell doesn't resolve. You don't draw a card.

  • WotCDec 7, 2018

    If you target two creatures and they're both illegal as Repel the Darkness resolves, the spell doesn't resolve; you don't draw a card. If just one target is illegal, the spell does resolve; the remaining legal target becomes tapped (if it's untapped at that time) and you draw a card.

  • WotCDec 7, 2018

    If you target zero creatures, all that happens is you draw a card.

  • WotCDec 7, 2018

    You may target zero, one, or two creatures. The creatures don't need to be untapped.