Start free
Back to Time Spiral Remastered

Temur Ascendancy

{G}{U}{R}

Enchantment

TSRTime Spiral Remastered#387special
Finishes
Nonfoil · Foil
Border
black
Frame
1997
Pull rate
~1 in 121–2904
Illustrator
Jaime Jones
Found in
Time Spiral Remastered Draft Booster Pack
Printings5Combos386EDHREC rank#884
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Creatures you control have haste. Whenever a creature you control with power 4 or greater enters, you may draw a card.
Plays as:
Card Draw
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil-24.2%
$4.69
$2.95 low$0.65 gapTCGplayer
Foil-3.2%
$31.90
$31.17 low$10.17 gapTCGplayer
Cheapest playable copy$2.72· across 5 printings· view the cheapest printing ›

Rulings

3 · latest Mar 19, 2021
  • WotCMar 19, 2021

    If Temur Ascendancy leaves the battlefield, creatures you control lose haste. If they haven't been under your control since the turn began and don't otherwise have haste, they can't attack this turn. If they've already attacked, they remain attacking creatures.

  • WotCMar 19, 2021

    If a creature is entering the battlefield under your control, consider static abilities to determine whether its power is 4 or greater. Spells, activated abilities, and triggered abilities can't be used to raise the creature's power in time to have Temur Ascendancy's last ability trigger or to lower it in time to stop it from triggering.

  • WotCMar 19, 2021

    Once the last ability of Temur Ascendancy has triggered, lowering the power of the creature won't stop you from drawing a card.