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Paramecia Coloniex

{1}{B}

Creature — Zombie Worm

TMTTeenage Mutant Ninja Turtles#70uncommon
Foil
Border
black
Frame
2015
Pull rate
~1 in 20–194
Illustrator
Brian Valeza
Found in
Teenage Mutant Ninja Turtles Play Booster Pack · Teenage Mutant Ninja Turtles Collector Booster Pack Minimal Packaging · Teenage Mutant Ninja Turtles Collector Booster Pack
Printings1
CommanderLegalModernLegalStandardLegal
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library.
2/2

Plays as: Self Mill

Market · per finishspark updated 25m ago · prices as of 2026-07-12
Nonfoil-5.6%
$0.17
$0.01 low$0.00 gap
Foil-8.7%
$0.21
$0.01 low-$0.07 gap
Cheapest playable copy$0.17· across 1 printing

Rulings

1 · latest Jan 27, 2026 · one tap opens all
  • WotCJan 27, 2026

    You don't choose a target for Paramecia Coloniex's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you exile Paramecia Coloniex this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.