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North Wind Avatar

{2}{U}{U}{R}

Creature — Dragon Spirit Avatar

TMTTeenage Mutant Ninja Turtles#248mythic
BorderlessShowcaseFoil

The Path of the Four Winds is a quest for knowledge. South to the serpent. West to the Jaguar. North to the dragon. East to the eagle.

Border
borderless
Security stamp
oval
Frame
2015
Pull rate
~1 in 130–4939
Illustrator
Tyler Walpole
Found in
Teenage Mutant Ninja Turtles Collector Booster Pack Minimal Packaging · Teenage Mutant Ninja Turtles Collector Booster Pack · Teenage Mutant Ninja Turtles Play Booster Pack
Printings2
CommanderLegalModernLegalStandardLegal
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Flying When this creature enters, if you cast it, you may put a card you own from outside the game into your hand.
5/5
Flying
Market · per finishspark updated 8h ago · prices as of 2026-07-12
Nonfoil-3.9%
$2.94
$1.41 low-$0.09 gap
Foil+0.0%
$3.32
$1.85 low$0.10 gap
Cheapest playable copy$1.27· across 2 printings

Rulings

1 · latest Jan 27, 2026 · one tap opens all
  • WotCJan 27, 2026

    In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. In Limited events, your sideboard also includes an arbitrary number of basic lands. You may look at your sideboard at any time.