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Ray Fillet, Wave Warrior

{2}{U}

Legendary Creature — Fish Mutant

TMCTeenage Mutant Ninja Turtles Eternal#14rare
Surge Foil
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster–1 in 453
Illustrator
Brian Valeza
Found in
Teenage Mutant Ninja Turtles Commander Deck Turtle Power · Teenage Mutant Ninja Turtles Collector Booster Pack Minimal Packaging · Teenage Mutant Ninja Turtles Collector Booster Pack
Printings1EDHREC rank#7,593
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Flying Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
0/2
FlyingEvolve
Plays as:
Card DrawCombat Damage TriggerCounter PlacerToken Payoff
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil-16.2%
$0.31
$0.01 low-$0.04 gapTCGplayer
Foil
$14.99 low$7.49 gapTCGplayer
Cheapest playable copy$0.31· across 1 printing· you're viewing it

Rulings

6 · latest Jan 27, 2026
  • WotCJan 27, 2026

    If a creature enters with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

  • WotCJan 27, 2026

    If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

  • WotCJan 27, 2026

    If multiple creatures enter at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures you control enter, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

  • WotCJan 27, 2026

    When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature you control enters, its toughness is greater, so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.

  • WotCJan 27, 2026

    When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

  • WotCJan 27, 2026

    Whenever a creature you control enters check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.