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Irma, Part-Time Mutant

tmcTeenage Mutant Ninja Turtles Eternal#12rare
{2}{U}
Treatments
Surge Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$4.92
Low $3.00Mid $5.06Buylist
Foil
Low Mid Buylist
All finishes · 30d
updated 24h ago
Nonfoil$4.92 +7.0%

All Printings

1 printings across 1 sets
Printings

This is the only printing — Teenage Mutant Ninja Turtles Eternal #12.

Card details
Artist
Mirko Failoni
Frame
legendary
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Legendary Creature — Human Mutant Shapeshifter

At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.

P/T1/1
Abilities
TriggeredAt the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.
Plays as
Counter Placer
Flavor & art
"I'm not trying to cause trouble. Trouble just follows me around."
Illustrated by
Mirko Failoni
Rulings
  • WotCJan 27, 2026

    Because Irma isn't entering the battlefield when she becomes a copy of another creature, any "When [this creature] enters" or "[This creature] enters with" abilities of the copied creature won't apply.

  • WotCJan 27, 2026

    If the copied creature has {X} in its mana cost, X is 0.

  • WotCJan 27, 2026

    If the copied creature is copying something else, then Irma becomes a copy of whatever that creature copied (with the listed exceptions).

  • WotCJan 27, 2026

    Irma copies exactly what was printed on the original creature and nothing else, with the listed exceptions (unless that creature is copying something else; see below). She doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, and so on.

  • WotCJan 27, 2026

    You don't have to choose a target for Irma's ability. However, if you do and the target creature is an illegal target as Irma's ability tries to resolve, it won't resolve and none of its effects will happen. Irma won't become a copy of anything else, and you won't put a +1/+1 counter on her.