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Ill-Tempered Cyclops

{3}{R}

Creature — Cyclops

THSTheros#125common
Foil

A cyclops has two moods: angry and asleep.

Border
black
Frame
2003
Pull rate
about 2 per booster–1 in 896
Illustrator
Peter Mohrbacher
Found in
Theros Intro Pack Manipulative Monstrosities · 2015 Core Set Clash Pack · 5 more
Printings3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Trample {5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
3/3
Trample
Market · per finishspark updated 16h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.03
$0.01 low$0.00 gap
Foil+0.0%
$0.38
$0.10 low$0.02 gap
Cheapest playable copy$0.03· across 3 printings

Rulings

3 · latest Sep 15, 2013 · one tap opens all
  • WotCSep 15, 2013

    An ability that triggers when a creature becomes monstrous won't trigger if that creature isn't on the battlefield when its monstrosity ability resolves.

  • WotCSep 15, 2013

    Monstrous isn't an ability that a creature has. It's just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.

  • WotCSep 15, 2013

    Once a creature becomes monstrous, it can't become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.