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Flicker of Fate

{1}{W}

Instant

THBTheros Beyond Death#16common

An infinite journey in an infinitesimal time.

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 530
Illustrator
Tomasz Jedruszek
Found in
Theros Beyond Death Theme Booster Pack White · Theros Beyond Death MTGO Redemption · 3 more
Printings2Combos39EDHREC rank#2,104
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal

Commander

CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Exile target creature or enchantment, then return it to the battlefield under its owner's control.
Plays as:
Flicker Spell
Market · per finishspark updated 24h ago · prices as of 2026-08-29
Nonfoil+3.7%
$0.28
$0.01 low-$0.07 gapTCGplayer
Foil+10.4%
$0.74
$0.29 low-$0.21 gapTCGplayer
Cheapest playable copy$0.28· across 2 printings· you're viewing it

Rulings

3 · latest Jan 24, 2020
  • WotCJan 24, 2020

    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

  • WotCJan 24, 2020

    If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.

  • WotCJan 24, 2020

    Once the exiled permanent returns, it’s considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.