Back to Tarkir: Dragonstorm Commander

Selvala's Stampede

{4}{G}{G}

Sorcery

TDCTarkir: Dragonstorm Commander#269rare
Border
black
Security stamp
oval
Frame
2015
Pull rate
about 1 per booster
Illustrator
Svetlin Velinov
Found in
Tarkir Dragonstorm Commander Deck Temur Roar
Printings3
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.

Plays as: Cheat Into Play

Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil-2.9%
$0.34
$0.01 low-$0.14 gap
Cheapest playable copy$0.34· across 3 printings

Rulings

9 · latest Aug 23, 2016 · one tap opens all
  • WotCAug 23, 2016

    Any abilities that trigger because of any of those cards entering the battlefield are put onto the stack at the same time, after Selvala’s Stampede finishes resolving. You choose the order that abilities you control go on the stack, followed by each other player in turn order choosing the order for abilities they control. The last ability to be put on the stack will resolve first.

  • WotCAug 23, 2016

    Because the votes are made in turn order, each player will know the votes of players who voted beforehand.

  • WotCAug 23, 2016

    If a creature with an enters-the-battlefield council’s dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won’t generate an effect.

  • WotCAug 23, 2016

    No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.

  • WotCAug 23, 2016

    Players can’t do anything between voting and finishing the resolution of the spell or ability that included the vote.

  • WotCAug 23, 2016

    The creature cards revealed for the wild votes all enter the battlefield at the same time, followed by the permanent cards put onto the battlefield from your hand for the free votes.

  • WotCAug 23, 2016

    The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.

  • WotCAug 23, 2016

    Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.

  • WotCAug 23, 2016

    You must vote for one of the available options. You can’t abstain.