Behind the Scenes
Enchantment
TDCTarkir: Dragonstorm Commander#172uncommon
It does no good to bar the gate when the enemy is already inside.
- Border
- black
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- David Gaillet
- Found in
- Tarkir Dragonstorm Commander Deck Abzan Armor
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

: Creatures you control get +1/+1 until end of turn.
Market · per finishspark updated 7h ago · prices as of 2026-07-12
Nonfoil+20.0%
$0.30
$0.01 low-$0.01 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.30as of 2026-07-12
+20.0%
H $0.50L $0.06since Apr 2025$0.01
$0.02
-$0.01-100% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.25· across 2 printings
Rulings
2 · latest Apr 8, 2016 · one tap opens all
- WotCApr 8, 2016
If you cause a creature to have 0 power or less, use the actual value (which may be negative) to determine whether it can block or be blocked. A creature with skulk and 0 or less power most likely won’t be blocked, but it won’t deal combat damage and won’t trigger any abilities that trigger when combat damage is dealt.
- WotCApr 8, 2016
Skulk matters only as blockers are chosen. Modifying either creature’s power after blockers are chosen won’t cause the attacking creature to become unblocked.