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Will of the Mardu

tdcTarkir: Dragonstorm Commander#17rare
{2}{W}
Market price · TCGplayer
updated 2026-06-23
Nonfoil$2.50
Low $1.91Mid $2.50Buylist
All finishes · 30d
updated 2h ago
Nonfoil$2.50 +11.1%

All Printings

2 printings across 1 sets
Printings
2 total
Tarkir: Dragonstorm Commander#57
2025 · Tuan Duong Chu
$4.89
Tarkir: Dragonstorm Commander#17
2025 · Tuan Duong Chu
$2.50
Card details
Artist
Tuan Duong Chu
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.

• Will of the Mardu deals damage to target creature equal to the number of creatures you control.

Abilities
ModalChoose one. If you control a commander as you cast this spell, you may choose both instead. • Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls. • Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Plays as
Modal SpellCreature Token MakerToken PayoffTribal Payoff
Flavor & art
Illustrated by
Tuan Duong Chu
Rulings
  • WotCApr 4, 2025

    Once you’ve announced that you’re casting this spell, players can’t take any actions until you’ve finished doing so. Notably, opponents can’t try to remove your commander to change how many modes you may choose.

  • WotCApr 4, 2025

    The commander you control doesn’t have to be your commander.

  • WotCApr 4, 2025

    Whether or not you control a commander is determined only once, as you choose the modes for this spell. If you somehow lose control of that commander before you finish casting the spell (perhaps because you sacrifice it to activate a mana ability), it won’t change the number of modes chosen.