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Scurrid Colony

{1}{G}

Creature — Squirrel

STXStrixhaven: School of Mages#142common
Foil

Scurrid teeth evolved to crack open nuts, but they work just as well for crushing bones if the nest is threatened.

Border
black
Frame
2015
Pull rate
about 3 per booster–1 in 525
Illustrator
Lars Grant-West
Found in
2021 Arena Starter Kit · 2021 Arena Starter Kit Amazon · 9 more
Printings1
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Reach This creature gets +2/+2 as long as you control eight or more lands.
2/2
Reach
Market · per finishspark updated 3h ago · prices as of 2026-07-12
Nonfoil-13.3%
$0.13
$0.01 low-$0.03 gap
Foil+0.0%
$0.27
$0.02 low-$0.06 gap
Cheapest playable copy$0.13· across 1 printing

Rulings

2 · latest Apr 16, 2021 · one tap opens all
  • WotCApr 16, 2021

    Because damage remains marked on creatures until the damage is removed as the turn ends, nonlethal damage dealt to Scurrid Colony may become lethal if the number of lands you control falls below eight.

  • WotCApr 16, 2021

    If the number of lands you control falls below eight, Scurrid Colony loses the +2/+2 bonus. This may cause it to die to damage that is already marked on it.