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Maddening Hex

spgSpecial Guests#70mythic
{1}{R}{R}
Treatments
BorderlessFull ArtFoil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$4.51
Low $3.00Mid $4.60Buylist
Foil$6.85
Low $6.00Mid $8.02Buylist
All finishes · 30d
updated 1h ago
Nonfoil$4.51 -8.5%
Foil$6.85 +6.7%
Card details
Artist
Javier Charro
Frame
inverted
Language
EN
Border
borderless
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelBanned
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersBanned
VintageLegal
Oracle text

Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.

Abilities
StaticEnchant player
TriggeredWhenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.
Plays as
Is Aura
Flavor & art
Illustrated by
Javier Charro
Rulings
  • WotCJul 23, 2021

    An ability that tells you to roll a die will also specify what to do with the result of that roll. Most often, this is in the form of a "results table" in the card text.

  • WotCJul 23, 2021

    An effect that says "choose a target, then roll a d20" or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.

  • WotCJul 23, 2021

    Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.

  • WotCJul 23, 2021

    Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.

  • WotCJul 23, 2021

    If Maddening Hex is attached to your only opponent, it stays attached to that player as the ability resolves.

  • WotCJul 23, 2021

    Some abilities, like that of Pixie Guide and Barbarian Class, replace rolling a die with rolling extra dice and ignoring the lowest roll. The ignored rolls are not considered for the effect that instructed you to roll a die, and do not cause abilities to trigger. For all intents and purposes, once you determine which dice count, any extra dice were never rolled.

  • WotCJul 23, 2021

    Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.

  • WotCJul 23, 2021

    Some effects may modify the result of a die roll. This may be part of the instruction to roll a die or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications. Anything that is looking for the "natural result" is looking for the number shown on the face of the die before these modifications.

  • WotCJul 23, 2021

    The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.

  • WotCJul 23, 2021

    Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.

  • WotCJul 23, 2021

    While playing Planechase, rolling the planar die will cause any ability that triggers whenever a player rolls one or more dice to trigger. However, any effect that refers to a numerical result will ignore the rolling of the planar die.