Lambholt Pacifist
Creature — Human Shaman Werewolf
SOIShadows over Innistrad#215uncommon
Foil
Lambholt Pacifist shown
- Border
- black
- Frame
- 2015
- Pull rate
- about 1 per booster–1 in 1778
- Illustrator
- Ryan Pancoast
- Found in
- Shadows over Innistrad MTGO Redemption · Shadows over Innistrad MTGO Redemption Foil · Shadows over Innistrad Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
This creature can't attack unless you control a creature with power 4 or greater.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
3/3Market · per finishspark updated 9h ago · prices as of 2026-07-12
Nonfoil-4.5%
$0.21
$0.01 low$0.00 gap
Foil+0.0%
$0.54
$0.25 low-$0.35 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.21as of 2026-07-12
-4.5%
H $0.22L $0.06since Feb 2024$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Foil
$0.54as of 2026-07-12
+0.0%
H $0.83L $0.47since Feb 2024$0.25
$0.60
-$0.35-140% · buylist > ask
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.21· across 1 printing
Rulings
3 · latest Apr 8, 2016 · one tap opens all
- WotCApr 8, 2016
If Lambholt Pacifist's power becomes 4 or greater, it fulfills its own restriction and can attack.
- WotCApr 8, 2016
The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
- WotCApr 8, 2016
To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.