Start free
Back to Secret Lair Drop

Counterflux

{U}{U}{R}

Instant

SLDSecret Lair Drop#482rare

For a moment, it seemed as if Powder's invention had really worked.

Finishes
Nonfoil · Foil
Border
black
Security stamp
triangle
Frame
2015
Pull rate
about 1 per booster
Illustrator
Riot Games
Found in
Secret Lair Drop Secret Lair x Arcane Foil · Secret Lair Drop Secret Lair x Arcane
Printings5EDHREC rank#5,827
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
This spell can't be countered. Counter target spell you don't control. Overload {1}{U}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Overload
Plays as:
Can't Be CounteredCounterspellProtection Spell
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Nonfoil-2.4%
$2.80
$1.63 low-$0.12 gapTCGplayer
Foil-1.5%
$2.63
$1.69 low$1.44 gapTCGplayer
Cheapest playable copy$0.40· across 5 printings· view the cheapest printing ›

Rulings

4 · latest Jan 12, 2024
  • WotCJan 12, 2024

    Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.

  • WotCJan 12, 2024

    If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.

  • WotCJan 12, 2024

    If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.

  • WotCJan 12, 2024

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.