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Knacksaw Clique

{3}{U}

Creature — Faerie Rogue

SHMShadowmoor#42rare

Most of the Knacksaw clique's skills were hewn from the minds of others.

Finishes
Nonfoil · Foil
Border
black
Frame
2003
Illustrator
Steven Belledin
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Flying {1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.)
1/4
Flying
Plays as:
Opponent Mill
Market · per finishtrend updated 4h ago · prices as of Oct 15, 2026
$4.56 low$0.06 gap
$149.99 low$59.99 gap
Cheapest playable copy$5.15· across 1 printing· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$5.15+60.9%30D
30D range$3.20to$5.15Since Feb 2024:H $5.15L $2.27
Foil$75.880.0%30D15× nonfoil
30D range$75.88to$125.70Since Feb 2024:H $125.70L $4.79

Other printings

1 totalCompare all printings

Found in

4 productsRounded odds
  • Shadowmoor MTGO Redemption Foil

    Box Set · —

    Nonfoil —Foil 1+ copies
  • Shadowmoor MTGO Redemption

    Box Set · —

    Nonfoil 1+ copiesFoil —
  • Shadowmoor Tournament Pack

    Limited Aid Tool · $72.24

    Nonfoil under 10%Foil under 1%
  • Shadowmoor Booster Pack

    Booster Pack · $48.77

    Nonfoil under 10%Foil under 1%

Combos

Rulings

5 · latest May 1, 2008
  • WotCMay 1, 2008

    If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.

  • WotCMay 1, 2008

    If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.

  • WotCMay 1, 2008

    If you don’t play the exiled card that turn, it remains exiled but you can’t play it.

  • WotCMay 1, 2008

    The exiled card is played using the normal timing rules for its card type, as well as any other applicable restrictions such as “Cast [this card] only during combat.” For example, you can’t play the card during an opponent’s turn unless it’s an instant or has flash. Similarly, if the exiled card is a land, you can’t play it if you’ve already played a land that turn. If it’s a nonland card, you’ll have to pay its mana cost. The only thing that’s different is you’re playing it from the Exile zone.

  • WotCMay 1, 2008

    When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)