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Armored Ascension

shmShadowmoor#2uncommon
{3}{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$0.31
Low $0.20Mid $0.40Buylist
Foil$1.95
Low $1.00Mid $3.36Buylist
All finishes · 30d
updated 1h ago
Nonfoil$0.31 -6.1%
Foil$1.95 0.0%

All Printings

Card details
Artist
Matt Cavotta
Frame
2003
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Oracle text

Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Plains you control and has flying.

Abilities
StaticEnchant creature
StaticEnchanted creature gets +1/+1 for each Plains you control and has flying.
Plays as
Is AuraTribal PayoffPower Booster
Flavor & art
"Why enchant feathers to make them sturdy when we can enchant shields to make them fly?" —Braenna, cobblesmith
Illustrated by
Matt Cavotta
Rulings
  • WotCAug 15, 2010

    The ability cares about lands with the land type Plains, not necessarily lands named Plains.

  • WotCOct 1, 2009

    This ability counts the number of Plains controlled by Armored Ascension’s controller, not the enchanted creature’s controller (in case they’re different players).

  • WotCOct 1, 2009

    This bonus is not fixed; it changes as the number of Plains you control changes.