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Emerge Unscathed

roeRise of the Eldrazi#20uncommon
{W}
Treatments
Foil
Market price · TCGplayer
updated 2026-06-21
Nonfoil$0.40
Low $0.22Mid $0.44Buylist
Foil$2.59
Low $0.50Mid $2.50Buylist
All finishes · 30d
updated 23h ago
Nonfoil$0.40 +2.6%
Foil$2.59 +14.6%

All Printings

3 printings across 3 sets
Printings
3 total
Card details
Artist
Steve Argyle
Frame
2003
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Abilities
Rebound
SpellTarget creature you control gains protection from the color of your choice until end of turn.
Plays as
Protection Spell
Flavor & art
Illustrated by
Steve Argyle
Rulings
  • WotCJun 15, 2010

    At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions are not (such as the one from Rule of Law).

  • WotCJun 15, 2010

    If a replacement effect would cause a spell with rebound that you cast from your hand to be put somewhere else instead of your graveyard (such as Leyline of the Void might), you choose whether to apply the rebound effect or the other effect as the spell resolves.

  • WotCJun 15, 2010

    If a spell with rebound that you cast from your hand doesn’t resolve for any reason (due being countered by a spell like Cancel, or because all of its targets are illegal), rebound has no effect. The spell is simply put into your graveyard. You won’t get to cast it again next turn.

  • WotCJun 15, 2010

    If you are unable to cast a card from exile this way, or you choose not to, nothing happens when the delayed triggered ability resolves. The card remains exiled for the rest of the game, and you won’t get another chance to cast the card. The same is true if the ability is countered (due to Stifle, perhaps).

  • WotCJun 15, 2010

    If you cast a card from exile this way, it will go to your graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.

  • WotCJun 15, 2010

    If you cast a spell with rebound from anywhere other than your hand (such as from your graveyard due to Sins of the Past, from your library due to cascade, or from your opponent’s hand due to Sen Triplets), rebound won’t have any effect. If you do cast it from your hand, rebound will work regardless of whether you paid its mana cost (for example, if you cast it from your hand due to Maelstrom Archangel).

  • WotCJun 15, 2010

    If you cast a spell with rebound from your hand and it resolves, it isn’t put into your graveyard. Rather, it’s exiled directly from the stack. Effects that care about cards being put into your graveyard won’t do anything.

  • WotCJun 15, 2010

    Rebound will have no effect on copies of spells because you don’t cast them from your hand.

  • WotCJun 15, 2010

    You choose the color as Emerge Unscathed resolves. Once you choose a color, it’s too late for players to respond.