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Cavalcade of Calamity

{1}{R}

Enchantment

RNARavnica Allegiance#95uncommon

Let the Dimir worry about witnesses. For the Rakdos, screams count as applause.

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
about 4 per booster–1 in 1422
Illustrator
Jonas De Ro
Found in
Challenger Deck 2020 Cavalcade Charge · Ravnica Allegiance MTGO Redemption Foil · 7 more
Printings1EDHREC rank#9,582
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Whenever a creature you control with power 1 or less attacks, this enchantment deals 1 damage to the player or planeswalker that creature is attacking.
Plays as:
Attack Trigger
Market · per finishspark updated 13m ago · prices as of 2026-08-30
Nonfoil0.0%
$0.27
$0.05 low$0.04 gapTCGplayer
Foil-7.1%
$2.09
$1.69 low$0.29 gapTCGplayer
Cheapest playable copy$0.27· across 1 printing· you're viewing it

Rulings

3 · latest Jan 25, 2019
  • WotCJan 25, 2019

    A creature with power 0 or less can attack, as long as no rule or effect prohibits it from doing so. Many creatures with 0 power have defender, but not all do.

  • WotCJan 25, 2019

    If multiple creatures you control with power 1 or less attack, Cavalcade of Calamity’s ability will trigger for each of those creatures. Each ability will cause Cavalcade of Calamity to deal 1 damage to the appropriate player or planeswalker.

  • WotCJan 25, 2019

    The power of the attacking creature is checked only when the ability triggers. Once it triggers, Cavalcade of Calamity will deal 1 damage to the appropriate player or planeswalker even if the creature’s power changes or the creature leaves the battlefield before the ability resolves.