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High Alert

{1}{W}{U}

Enchantment

RNARavnica Allegiance#182uncommon
Foil
Border
black
Frame
2015
Pull rate
about 1 per booster–1 in 1422
Illustrator
Daarken
Found in
Ravnica Allegiance MTGO Redemption Foil · Ravnica Allegiance MTGO Redemption · 4 more
Printings2CombosIn 33
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.
Market · per finishspark updated 6h ago · prices as of 2026-07-12
Nonfoil+5.1%
$0.41
$0.25 low$0.05 gap
Foil+0.0%
$3.75
$2.00 low$0.40 gap
Cheapest playable copy$0.41· across 2 printings

Rulings

1 · latest Jan 25, 2019 · one tap opens all
  • WotCJan 25, 2019

    High Alert’s first ability doesn’t actually change any creature’s power. It changes only the amount of combat damage it assigns. All other rules and effects that check power or toughness use the real values. For example, Titanic Brawl won’t cause a creature to fight with its toughness under High Alert.