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Plague of Vermin

pzaTeenage Mutant Ninja Turtles Source Material#7mythic
{6}{B}
Treatments
BorderlessSource MaterialFull ArtFoil
Market price · TCGplayer
updated 2026-06-22
Nonfoil$1.86
Low $0.99Mid $1.98Buylist
Foil$3.19
Low $1.99Mid $3.22Buylist
All finishes · 30d
updated 1h ago
Nonfoil$1.86 +11.4%
Foil$3.19 +3.9%

All Printings

2 printings across 2 sets
Printings
2 total
Shadowmoor#73
2008 · Carl Critchlow
$25.08$67.55
Teenage Mutant Ninja Turtles Source Material#7
2026 · Peter Laird & Jim Lawson
$1.86$3.19
Card details
Artist
Peter Laird & Jim Lawson
Frame
inverted
Language
EN
Border
borderless
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Sorcery

Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.

Abilities
SpellStarting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.
Plays as
Mill FinisherCreature Token Maker
Flavor & art
Illustrated by
Peter Laird & Jim Lawson
Rulings
  • WotCMay 1, 2008

    After the process stops, the total amount of life each player paid this way is calculated. That's how many tokens each player gets. All the tokens enter at the same time.

  • WotCMay 1, 2008

    If a player chooses to spend life, their life total goes down immediately. This will affect how much life that player can spend the next time the process gets around to them. If a player chooses to pay life three different times during this process, for example, that counts as three separate instances of losing life, not as one.

  • WotCMay 1, 2008

    In a Two-Headed Giant game, each player on a team gets a chance to pay life. The team's life total is adjusted in between.

  • WotCMay 1, 2008

    In a game of N players, the process ends when all N players in sequence (starting with you) choose not to pay life. It doesn't end the first time a player chooses not to pay life. If a player chooses not to pay life but the process continues, that player may pay life the next time the process gets around to them.

  • WotCMay 1, 2008

    The amount of life a player may spend must be equal to or less than that player's life total; you can't spend life you haven't got.