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Underworld Breach

{1}{R}

Enchantment

PTHBTheros Beyond Death Promos#161srare
Game Changer
Banned in PioneerBanned in ModernBanned in LegacyBanned in Duel Commander
Promo
Prerelease
Finishes
Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 60
Illustrator
Lie Setiawan
Found in
Theros Beyond Death Prerelease Pack
Printings10Combos415EDHREC rank#388
CommanderLegalModernBannedStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerBanned
ModernBanned
LegacyBanned
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderBanned
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.
Plays as:
Graveyard Recast
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Foil+6.9%
$22.55
$17.99 low$7.49 gapTCGplayer
Cheapest playable copy$7.45· across 10 printings· view the cheapest printing ›

Rulings

10 · latest Jan 24, 2020
  • WotCJan 24, 2020

    After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.

  • WotCJan 24, 2020

    Escape's permission doesn't change when you may cast the spell from your graveyard.

  • WotCJan 24, 2020

    If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

  • WotCJan 24, 2020

    If a card has no mana cost, its escape cost is an unpayable cost, so you can't cast it for that cost.

  • WotCJan 24, 2020

    If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.

  • WotCJan 24, 2020

    If a spell you're casting with escape has an additional cost of discarding cards or sacrificing permanents, you may exile cards discarded or sacrificed this way to pay that part of its escape cost.

  • WotCJan 24, 2020

    If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.

  • WotCJan 24, 2020

    If you're casting an adventurer card or split card with escape, you choose how you wish to cast it, then pay the appropriate cost (for the Adventure, the creature, or the half of the split card you chose) plus exiling three cards.

  • WotCJan 24, 2020

    Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

  • WotCJan 24, 2020

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.