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Cori-Steel Cutter

ptdmTarkir: Dragonstorm Promos#103srare
{1}{R}
Treatments
FoilPrerelease
Market price · TCGplayer
updated 2026-06-22
Foil$10.18
Low $9.81Mid $12.36Buylist
All finishes · 30d
updated 2h ago
Foil$10.18 +0.9%
Card details
Artist
Xabi Gaztelua
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardBanned
GladiatorLegal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerBanned
PreDHNot legal
PremodernNot legal
StandardBanned
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Artifact — Equipment

Equipped creature gets +1/+1 and has trample and haste.

Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.)

Equip {1}{R}

Abilities
Equip {1}{R}
StaticEquipped creature gets +1/+1 and has trample and haste.
TriggeredFlurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.)
Plays as
Is EquipmentSpell PayoffCreature Token MakerTribal Payoff
Flavor & art
Illustrated by
Xabi Gaztelua
Rulings
  • WotCApr 4, 2025

    If the triggered ability causes two or more Monks to be created (due to an effect such as that of Doubling Season), you may choose to attach Cori-Steel Cutter to one of them.

  • WotCApr 4, 2025

    No player may take any actions between the time you create the Monk token and the time you choose whether to attach Cori-Steel Cutter to it.

  • WotCApr 4, 2025

    Spells that were cast before a permanent with flurry count. If that permanent was the first spell you cast that turn, the next spell you cast that turn is your second spell.

  • WotCApr 4, 2025

    The Monk token that you create enters the battlefield as a 1/1 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 1/1 creature. Static abilities that affect the Monk’s power and toughness may change this.