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Nonfoil
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LangENPaid avg

Balance

ptcPro Tour Collector Set#shr6rare
{1}{W}
Market price · TCGplayer
Nonfoil
Low Mid Buylist
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All Printings

Card details
Artist
Mark Poole
Frame
1993
Language
EN
Border
gold
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderBanned
DuelBanned
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyBanned
ModernNot legal
OathbreakerBanned
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHBanned
PremodernBanned
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersBanned
VintageRestricted
Oracle text

Sorcery

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Abilities
SpellEach player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Plays as
Tribal Payoff
Flavor & art
Illustrated by
Mark Poole
Rulings
  • WotCJun 8, 2016

    Balance doesn't have targets, so permanents that can't be targeted, such as a creature with shroud or protection from white, are valid choices to be sacrificed.

  • WotCJun 8, 2016

    Each type of object is counted during the corresponding part of the process. Cards in hand are counted after lands have been sacrificed, and creatures on the battlefield are counted after cards have been discarded. Thus, a land creature sacrificed to the first part of the spell would not be counted when determining how many creatures are on the battlefield for the last part.

  • WotCJun 8, 2016

    First the player whose turn it is chooses which lands (if any) to keep, then each other player in turn order does the same. Each player will know the choices made by the players who chose before them. All of the unchosen lands are then sacrificed simultaneously. Then the process is repeated for cards in hand, except that no cards are revealed until all players have chosen what to discard, at which point those cards are all discarded simultaneously. Lastly, the process is repeated for creatures, and players will again know earlier choices made when deciding what to sacrifice. All of the unchosen creatures are then sacrificed simultaneously.