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Case of the Stashed Skeleton

{1}{B}

Enchantment — Case

PMKMMurders at Karlov Manor Promos#80prare
Promo
Promo Pack
Finishes
Nonfoil · Foil
Border
black
Security stamp
oval
Frame
2015
Illustrator
Camille Alquier
CommanderLegalModernLegalStandardLegal
Format legality

Constructed

StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardLegal
When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
Plays as:
TutorETB TriggerCreature Token Maker
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
$0.68 low$0.62 gap
Foil$2.00-20.0%
$1.14 low$0.69 gap
Cheapest playable copy$0.34· across 3 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$1.25-3.8%30D
30D range$1.25to$1.30Since Mar 2024:H $4.48L $1.01
Foil$2.00-20.0%30D1.60× nonfoil
30D range$2.00to$2.75Since Feb 2024:H $8.99L $1.97

Other printings

3 totalCompare all printings
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Found in

2 productsRounded odds
  • Murders at Karlov Manor Promo Pack

    Booster Pack · —

    Nonfoil under 10%Foil —
  • Murders at Karlov Manor Foil Promo Pack

    Booster Pack · —

    Nonfoil —Foil under 10%

Rulings

14 · latest Feb 2, 2024
  • WotCFeb 2, 2024

    "Solved — [Triggered ability]" means "[Triggered ability]. This ability triggers only if this Case is solved." Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]."

  • WotCFeb 2, 2024

    "Solved — [static ability]" means "As long as this Case is solved, [static ability]." Static abilities are written as statements, such as "Creatures you control get +1/+1" or "Instant and sorcery spells you cast cost {1} less to cast."

  • WotCFeb 2, 2024

    "To Solve — [condition]" means "At the beginning of your end step, if [condition] and this Case is not solved, it becomes solved."

  • WotCFeb 2, 2024

    "To solve" abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn't true at the beginning of your end step, the ability won't trigger at all. If the condition isn't true when the ability resolves, the Case won't become solved.

  • WotCFeb 2, 2024

    Being solved is not part of a permanent's copiable values. A permanent that becomes a copy of a solved Case is not solved. A solved Case that somehow becomes a copy of a different Case stays solved.

  • WotCFeb 2, 2024

    Being suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.

  • WotCFeb 2, 2024

    Cases don't lose their other abilities when they become solved.

  • WotCFeb 2, 2024

    Each Case has two special keyword abilities: to solve and solved.

  • WotCFeb 2, 2024

    If a creature is already suspected, suspecting it again won't have any effect.

  • WotCFeb 2, 2024

    If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.

  • WotCFeb 2, 2024

    Once a Case becomes solved, it stays solved until it leaves the battlefield.

  • WotCFeb 2, 2024

    The meaning of "solved" differs based on what type of ability follows it. "Solved — [activated ability]" means "[Activated ability]. Activate only if this Case is solved." Activated abilities contain a colon. They're generally written "[Cost]: [Effect]."

  • WotCFeb 2, 2024

    There's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.

  • WotCFeb 2, 2024

    When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.