Temporal Isolation
Enchantment — Aura
PLSTThe List#TSP-43common
- Finishes
- Nonfoil
- Border
- black
- Frame
- 2003
- Pull rate
- ~1 in 121
- Illustrator
- Stephen Tappin
- Found in
- Mystery Booster 2 Booster Pack
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerNot legal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHLegal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Flash
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.
Flash
Plays as:
Is AuraProtection SpellEvasion Granter
Market · per finishspark updated 36m ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Nonfoil
$0.14
-6.7%
Since Oct 2024:H $0.70L $0.14$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.14· across 3 printings· you're viewing it
Rulings
3 · latest Mar 19, 2021
- WotCMar 19, 2021
If an attacking creature has multiple evasion abilities, such as shadow and flying, a creature can block it only if that creature satisfies all of the appropriate evasion abilities.
- WotCMar 19, 2021
Multiple instances of shadow on the same creature are redundant.
- WotCMar 19, 2021
Once a creature has been blocked, that creature remains blocked and will deal and be dealt combat damage even if it gains or loses shadow or if the blocking creature gains or loses shadow.