Back to The List

Hound of the Farbogs

{4}{B}

Creature — Zombie Dog

PLSTThe List#SOI-117common

As you hear it baying in the distance, you'll feel its breath on your neck.

Border
black
Frame
2015
Pull rate
~1 in 121
Illustrator
Christine Choi
Found in
Mystery Booster Booster Pack (Convention Edition) · Mystery Booster Booster Pack (Retail Edition) · Mystery Booster Booster Pack (Convention Edition - 2021)
Printings2
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Delirium — This creature has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)
5/3
Market · per finishspark updated 1h ago · prices as of 2026-07-13
Nonfoil+4.0%
$0.26
$0.01 low$0.00 gap
Cheapest playable copy$0.06· across 2 printings

Rulings

5 · latest Apr 8, 2016 · one tap opens all
  • WotCApr 8, 2016

    Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.

  • WotCApr 8, 2016

    In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.

  • WotCApr 8, 2016

    Menace only matters as blockers are chosen. Causing Hound of the Farbogs to gain menace after blockers are chosen won't cause it to become unblocked.

  • WotCApr 8, 2016

    The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.

  • WotCApr 8, 2016

    The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.