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Narcolepsy

{1}{U}

Enchantment — Aura

PLSTThe List#ROE-79common

"It's so cute when it's sleeping, isn't it? Actually, it's still as abhorrent as ever, but at least it's not trying to kill us." —Noyan Dar, Tazeem lullmage

Border
black
Frame
2003
Pull rate
~1 in 121
Illustrator
Johann Bodin
Found in
Mystery Booster 2 Booster Pack
Printings4
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it.

Plays as: Is Aura

Market · per finishspark updated 2h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.10
$0.01 low$0.00 gap
Cheapest playable copy$0.07· across 4 printings

Rulings

2 · latest Jun 15, 2010 · one tap opens all
  • WotCJun 15, 2010

    Narcolepsy doesn’t keep the enchanted creature continually tapped. The creature untaps during its controller’s untap step as normal, then is tapped when Narcolepsy’s ability resolves during that upkeep. The creature may be tapped in response (for example, if it has an activated ability with {T} in its cost).

  • WotCJun 15, 2010

    Narcolepsy’s triggered ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if the enchanted creature is untapped as any player’s upkeep begins, and (2) the ability does nothing if the enchanted creature is already tapped by the time it resolves.