Crashing Tide
Sorcery
PLSTThe List#RIX-34common
- Finishes
- Nonfoil
- Border
- black
- Frame
- 2015
- Illustrator
- Carmen Sinek
CommanderLegalModernLegalStandardNot legal
Format legality
Constructed
StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperLegal
Commander
CommanderLegal
Pauper CommanderLegal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
This spell has flash as long as you control a Merfolk.
Return target creature to its owner's hand.
Draw a card.
Plays as:
Bounce
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.01 low$0.00 gap
Lowest listing
$0.01Buylist
$0.01Buy / Sell Gap
$0.000% · normal spread
Price history
last 30 days · set by the window above · each finish on its own scaleNonfoil$0.32+10.3%30D
30D range$0.27to$0.32Since Feb 2024:H $0.32L $0.04Loading other printings
Found in
3 productsRounded oddsProductPriceNonfoil
Mystery Booster Booster Pack (Convention Edition)
Booster Pack · $25.53
$25.53Nonfoil under 1%Mystery Booster Booster Pack (Retail Edition)
Booster Pack · $28.05
$28.05Nonfoil under 1%Mystery Booster Booster Pack (Convention Edition - 2021)
Booster Pack · $17.94
$17.94Nonfoil under 1%
Rulings
2 · latest Jan 19, 2018
- WotCJan 19, 2018
If the target creature is an illegal target by the time Crashing Tide tries to resolve, the spell doesn’t resolve. You won’t draw a card.
- WotCJan 19, 2018
Once you announce that you’re casting Crashing Tide, players can’t try to remove your Merfolk to make it lose flash until you’re done casting it. If it loses flash after it’s been cast, it will still resolve if able.