Rivals' Duel
Sorcery
PLSTThe List#PCA-51uncommon
They could agree on one thing only: one of them must die.
- Border
- black
- Frame
- 2015
- Pull rate
- ~1 in 121
- Illustrator
- Zoltan Boros & Gabor Szikszai
- Found in
- Mystery Booster Booster Pack (Convention Edition) · Mystery Booster Booster Pack (Retail Edition) · Mystery Booster Booster Pack (Convention Edition - 2021)
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerNot legal
PreDHLegal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)
Plays as: Modal Spell
Market · per finishspark updated 5h ago · prices as of 2026-07-14
Nonfoil+0.0%
$0.05
$0.01 low$0.00 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.05as of 2026-07-14
+0.0%
H $0.23L $0.03since Feb 2024$0.01
$0.01
$0.000% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.05· across 4 printings
Rulings
3 · latest Apr 1, 2008 · one tap opens all
- WotCApr 1, 2008
If either one of the creatures leaves the battlefield before Rivals’ Duel resolves, no damage is dealt to or by the remaining creature. If both creatures leave the battlefield before Rivals’ Duel resolves, the spell doesn’t resolve for having no legal targets.
- WotCApr 1, 2008
If, by the time Rivals’ Duel resolves, an effect has caused the two target creatures to share a creature type, Rivals’ Duel doesn’t resolve for having no legal targets.
- WotCApr 1, 2008
The two creatures may be controlled by the same player.