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Storm the Seedcore

{2}{G}{G}

Sorcery

PLSTThe List#MOM-206uncommon

In that moment, the fate of countless worlds rested with one dryad and a handful of the bravest Mirrodin had to offer.

Border
black
Frame
2015
Pull rate
~1 in 121
Illustrator
Jason Rainville
Found in
Mystery Booster 2 Booster Pack
Printings2
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Distribute four +1/+1 counters among up to four target creatures you control. Creatures you control gain vigilance and trample until end of turn.

Plays as: Counter Placer

Market · per finishspark updated 3h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.12
$0.01 low$0.00 gap
Cheapest playable copy$0.12· across 2 printings

Rulings

3 · latest Apr 14, 2023 · one tap opens all
  • WotCApr 14, 2023

    If all of Storm the Seedcore’s targets are illegal at the time the spell tries to resolve, it won’t resolve and none of its effects will happen. Creatures you control won’t gain vigilance and trample.

  • WotCApr 14, 2023

    If some of the creatures are illegal targets as Storm the Seedcore tries to resolve, the original distribution of counters still applies and the counters that would have been put on the illegal targets are lost. They won’t be put instead on a legal target.

  • WotCApr 14, 2023

    You choose how many targets Storm the Seedcore has and how the counters will be distributed as you cast the spell. Each target must receive at least one counter.