Inferno Fist
Enchantment — Aura
PLSTThe List#M15-150common
"I've never been above throwing the first punch."
- Border
- black
- Frame
- 2015
- Pull rate
- ~1 in 121
- Illustrator
- James Ryman
- Found in
- Mystery Booster Booster Pack (Convention Edition) · Mystery Booster Booster Pack (Retail Edition) · Mystery Booster Booster Pack (Convention Edition - 2021)
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Enchant creature you control
Enchanted creature gets +2/+0.
, Sacrifice this Aura: This Aura deals 2 damage to any target.
Plays as: Is Aura · Pinger · Planeswalker Removal
Market · per finishspark updated 19h ago · prices as of 2026-07-12
Nonfoil+15.0%
$0.23
$0.04 low$0.03 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.23as of 2026-07-12
+15.0%
H $0.23L $0.03since Feb 2024$0.04
$0.01
$0.03+75% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.03· across 2 printings
Rulings
2 · latest Jul 18, 2014 · one tap opens all
- WotCJul 18, 2014
As soon as Inferno Fist leaves the battlefield, its power bonus stops applying. This means that if you sacrifice Inferno Fist before combat damage is dealt, perhaps to destroy a potential blocker, the creature that was enchanted won't have the bonus when it deals combat damage.
- WotCJul 18, 2014
If another player gains control of the enchanted creature, or if Inferno Fist becomes attached to a creature another player controls, Inferno Fist will be put into its owner's graveyard as a state-based action.