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Haunted Plate Mail

{4}

Artifact — Equipment

PLSTThe List#M14-212rare
Border
black
Frame
2003
Pull rate
~1 in 1192–1200
Illustrator
Izzy
Found in
Innistrad Crimson Vow Set Booster Pack · Kamigawa Neon Dynasty Set Booster Pack · 2 more
Printings3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Equipped creature gets +4/+4. {0}: Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Equip

Plays as: Is Equipment · Power Booster

Market · per finishspark updated 8h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.37
$0.12 low$0.09 gap
Cheapest playable copy$0.14· across 3 printings

Rulings

3 · latest Jul 18, 2014 · one tap opens all
  • WotCJul 18, 2014

    Although you must control no creatures to activate the "animation" ability, having a creature somehow come under your control in response to that ability won't stop it from resolving.

  • WotCJul 18, 2014

    It's possible to activate the first activated ability of Haunted Plate Mail in response to activating the first ability of another Haunted Plate Mail and have them both become creatures until end of turn.

  • WotCJul 18, 2014

    You can activate the equip ability of Haunted Plate Mail while it isn't an Equipment, but the ability will have no effect. Haunted Plate Mail won't become attached to any creature.