Back to The List

Engineered Might

{3}{G}{W}

Sorcery

PLSTThe List#KLD-181uncommon
Border
black
Frame
2015
Pull rate
~1 in 121
Illustrator
Lake Hurwitz
Found in
Mystery Booster Booster Pack (Convention Edition) · Mystery Booster Booster Pack (Retail Edition) · Mystery Booster Booster Pack (Convention Edition - 2021)
Printings3
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Choose one — • Target creature gets +5/+5 and gains trample until end of turn. • Creatures you control get +2/+2 and gain vigilance until end of turn.

Plays as: Modal Spell · Combat Win

Market · per finishspark updated 17h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.16
$0.01 low$0.00 gap
Cheapest playable copy$0.09· across 3 printings

Rulings

1 · latest Sep 20, 2016 · one tap opens all
  • WotCSep 20, 2016

    The set of creatures affected by Engineered Might's second mode is determined as the spell resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +2/+2 or gain vigilance.