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Kor Bladewhirl

{1}{W}

Creature — Kor Soldier Ally

PLSTThe List#BFZ-34uncommon

The high-pitched whirl of a hook is the only battle cry she needs.

Finishes
Nonfoil
Border
black
Frame
2015
Illustrator
Steven Belledin
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Rally — Whenever this creature or another Ally you control enters, creatures you control gain first strike until end of turn.
2/2
Plays as:
ETB Trigger
Market · per finishtrend updated 6h ago · prices as of Oct 15, 2026
$0.08 low$0.06 gap
Cheapest playable copy$0.12· across 2 printings· view the cheapest printing ›

Price history

last 30 days · set by the window above · each finish on its own scale
Nonfoil$0.35+6.1%30D
30D range$0.32to$0.35Since Feb 2024:H $0.35L $0.04

Other printings

2 totalCompare all printings
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Found in

3 productsRounded odds
  • Mystery Booster Booster Pack (Convention Edition)

    Booster Pack · $25.53

    Nonfoil under 1%
  • Mystery Booster Booster Pack (Retail Edition)

    Booster Pack · $28.05

    Nonfoil under 1%
  • Mystery Booster Booster Pack (Convention Edition - 2021)

    Booster Pack · $17.94

    Nonfoil under 1%

Rulings

2 · latest Aug 25, 2015
  • WotCAug 25, 2015

    If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.

  • WotCAug 25, 2015

    When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.