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Silkweaver Elite

{2}{G}

Creature — Elf Archer

PLSTThe List#AER-125common

Elvish weavers use spidersilk to make everything from tapestries to rappelling ropes.

Border
black
Frame
2015
Pull rate
~1 in 121
Illustrator
Magali Villeneuve
Found in
Mystery Booster Booster Pack (Convention Edition) · Mystery Booster Booster Pack (Retail Edition) · Mystery Booster Booster Pack (Convention Edition - 2021)
Printings2
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Reach (This creature can block creatures with flying.) Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, draw a card.
2/2
Reach

Plays as: Card Draw · Etb Value

Market · per finishspark updated 4h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.22
$0.01 low$0.00 gap
Cheapest playable copy$0.06· across 2 printings

Rulings

5 · latest Feb 9, 2017 · one tap opens all
  • WotCFeb 9, 2017

    All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

  • WotCFeb 9, 2017

    Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.

  • WotCFeb 9, 2017

    Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

  • WotCFeb 9, 2017

    Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.

  • WotCFeb 9, 2017

    Tokens that leave the battlefield will satisfy a revolt ability.