In your collection
0copies·$0.00
NMLPMPHPDMGTotal
Nonfoil
Total
LangENPaid avg

Heir of the Wilds

pktkKhans of Tarkir Promos#134uncommon
{1}{G}
Treatments
Full ArtSet Promo
Market price · TCGplayer
updated 2026-06-22
Nonfoil$0.27
Low $0.10Mid $0.40Buylist
All finishes · 30d
updated 2h ago
Nonfoil$0.27 0.0%

All Printings

2 printings across 2 sets
Printings
2 total
Khans of Tarkir Promos#134
2014 · David Palumbo
$0.27
Khans of Tarkir#134
2014 · Winona Nelson
$0.25$0.38
Card details
Artist
David Palumbo
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text

Creature — Human Warrior

Deathtouch

Ferocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.

P/T2/2
Abilities
Deathtouch
TriggeredFerocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.
Plays as
Attack Trigger
Flavor & art
In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.
Illustrated by
David Palumbo
Rulings
  • WotCSep 20, 2014

    Heir of the Wilds has a triggered ferocious ability with an intervening “if” clause. That ability will check if you control a creature with power 4 or greater whenever Heir of the Wilds attacks. If you don’t at that time, the ability won’t trigger at all. If it triggers, the ability will also check if you control a creature with power 4 or greater as it resolves. If you don’t at that time, the ability won’t do anything. Note that the creature with power 4 or greater you control as the ability triggers doesn’t necessarily have to be the same one you control as the ability resolves.