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Heir of the Wilds

{1}{G}

Creature — Human Warrior

KTKKhans of Tarkir#134uncommon

In the high caves of the Qal Sisma mountains, young hunters quest to hear the echoes of their fierce ancestors.

Finishes
Nonfoil · Foil
Border
black
Frame
2015
Pull rate
about 4 per booster–1 in 1422
Illustrator
Winona Nelson
Found in
Dragons of Tarkir Event Deck Landslide Charge · Khans of Tarkir Intro Pack Temur Avalanche · 5 more
Printings3EDHREC rank#16,376
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal

Arena

AlchemyNot legal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlNot legal
Competitive BrawlLegal
GladiatorLegal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Deathtouch Ferocious — Whenever this creature attacks, if you control a creature with power 4 or greater, this creature gets +1/+1 until end of turn.
2/2
Deathtouch
Plays as:
Attack Trigger
Market · per finishspark updated 4h ago · prices as of 2026-08-30
Nonfoil-35.0%
$0.13
$0.02 low$0.01 gapTCGplayer
Foil+86.7%
$0.28
$0.15 low$0.07 gapTCGplayer
Cheapest playable copy$0.13· across 3 printings· you're viewing it

Rulings

1 · latest Sep 20, 2014
  • WotCSep 20, 2014

    Heir of the Wilds has a triggered ferocious ability with an intervening “if” clause. That ability will check if you control a creature with power 4 or greater whenever Heir of the Wilds attacks. If you don’t at that time, the ability won’t trigger at all. If it triggers, the ability will also check if you control a creature with power 4 or greater as it resolves. If you don’t at that time, the ability won’t do anything. Note that the creature with power 4 or greater you control as the ability triggers doesn’t necessarily have to be the same one you control as the ability resolves.