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Fleetwheel Cruiser

{4}

Artifact — Vehicle

PKLDKaladesh Promos#214srare
Foil
Border
black
Security stamp
oval
Frame
2015
Pull rate
~1 in 60
Illustrator
Sung Choi
Found in
Kaladesh Prerelease Kit
Printings2CombosIn 1
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Trample, haste When this Vehicle enters, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
5/3
TrampleHasteCrew

Plays as: Is Vehicle

Market · per finishspark updated 1h ago · prices as of 2026-07-12
Foil+0.0%
$2.01
$0.49 low$0.14 gap
Cheapest playable copy$0.68· across 2 printings

Rulings

12 · latest Sep 29, 2017 · one tap opens all
  • WotCSep 29, 2017

    Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.

  • WotCSep 29, 2017

    Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.

  • WotCSep 29, 2017

    Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.

  • WotCSep 29, 2017

    For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.

  • WotCSep 29, 2017

    If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.

  • WotCSep 29, 2017

    If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.

  • WotCSep 29, 2017

    Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.

  • WotCSep 29, 2017

    Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.

  • WotCSep 29, 2017

    Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.

  • WotCSep 29, 2017

    When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

  • WotCSep 29, 2017

    You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.

  • WotCSep 29, 2017

    You may tap more creatures than necessary to activate a crew ability.