Start free
Back to Fallout

Vault 13: Dweller's Journey

{3}{W}

Enchantment — Saga

PIPFallout#26rare
Finishes
Nonfoil · Foil
Border
black
Security stamp
triangle
Frame
2015
Pull rate
about 1 per booster–1 in 66
Illustrator
Gaboleps
Found in
Fallout Commander Deck Science · Fallout Collector Booster Pack
Printings2EDHREC rank#14,596
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until this Saga leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with this Saga to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Plays as:
ScryTuck
Market · per finishspark updated 24h ago · prices as of 2026-08-29
Nonfoil+10.0%
$0.33
$0.01 low-$0.02 gapTCGplayer
Foil+10.0%
$0.44
$0.15 low$0.00 gapTCGplayer
Cheapest playable copy$0.33· across 2 printings· you're viewing it

Rulings

2 · latest Mar 8, 2024
  • WotCMar 8, 2024

    If Vault 13 leaves the battlefield before its first chapter ability resolves, the target permanents won't be exiled at all.

  • WotCMar 8, 2024

    In the unusual case where one player owns multiple cards exiled with Vault 13 that are being put on the bottom of their library with its third chapter ability, the owner of those cards chooses the order in which they are put on the bottom of their library.