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Desdemona, Freedom's Edge

{2}{R}{W}

Legendary Creature — Human Rogue

PIPFallout#101rare
Foil
Border
black
Security stamp
triangle
Frame
2015
Pull rate
about 1 per booster–1 in 66
Illustrator
Anton Solovianchyk
Found in
Fallout Commander Deck Hail Caesar · Fallout Collector Booster Pack
Printings4
CommanderLegalModernNot legalStandardNot legal
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
Competitive BrawlNot legal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernNot legal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerNot legal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersNot legal
VintageLegal
Vigilance Whenever Desdemona attacks, target creature card in your graveyard that's an artifact or that has mana value 3 or less gains escape until end of turn. The escape cost is equal to its mana cost plus exile two other cards from your graveyard. (You may cast it from your graveyard for its escape cost this turn.)
3/4
Vigilance

Plays as: Cast From Exile · Attack Trigger

Market · per finishspark updated 15h ago · prices as of 2026-07-12
Nonfoil-5.6%
$0.17
$0.03 low$0.00 gap
Foil+0.0%
$0.35
$0.12 low$0.04 gap
Cheapest playable copy$0.17· across 4 printings

Rulings

7 · latest Mar 8, 2024 · one tap opens all
  • WotCMar 8, 2024

    After an escaped permanent spell resolves, it enters the battlefield and will return to its owner's graveyard if it dies later.

  • WotCMar 8, 2024

    Escape's permission doesn't change when you may cast the spell from your graveyard.

  • WotCMar 8, 2024

    If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.

  • WotCMar 8, 2024

    If a spell you're casting with escape has an additional cost of discarding cards or sacrificing permanents, you may exile cards discarded or sacrificed this way to pay that part of its escape cost.

  • WotCMar 8, 2024

    If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. You may pay any optional additional costs the spell has, such as kicker costs. If it has any mandatory additional costs, you must pay those.

  • WotCMar 8, 2024

    Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.

  • WotCMar 8, 2024

    To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.