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Fathom Mage

{2}{G}{U}

Creature — Human Wizard

PGTCGatecrash Promos#162★rare
Promo
Set Promo · Prerelease
Finishes
Foil
Border
black
Frame
2003
Pull rate
about 1 per booster
Illustrator
Dan Murayama Scott
Found in
Gatecrash Prerelease Kit Simic
Printings10Combos39EDHREC rank#1,713
CommanderLegalModernLegalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulLegal
Future StandardNot legal
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on this creature, you may draw a card.
1/1
Evolve
Plays as:
Card DrawCounter PayoffCounter PlacerToken Payoff
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Foil+16.5%
$5.51
$3.20 low$0.45 gapTCGplayer
Cheapest playable copy$0.24· across 10 printings· view the cheapest printing ›

Rulings

9 · latest Apr 15, 2013
  • WotCApr 15, 2013

    If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

  • WotCApr 15, 2013

    If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.

  • WotCApr 15, 2013

    If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

  • WotCApr 15, 2013

    When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve.

  • WotCApr 15, 2013

    When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

  • WotCApr 15, 2013

    Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.

  • WotCJan 24, 2013

    Fathom Mage's last ability will trigger whenever any +1/+1 counter is placed on it, not just ones due to the evolve ability.

  • WotCJan 24, 2013

    If Fathom Mage enters with a +1/+1 counter on it (perhaps due to Master Biomancer), its last ability will trigger once for each +1/+1 counter it entered with.

  • WotCJan 24, 2013

    If multiple +1/+1 counters are placed on Fathom Mage simultaneously, its last ability will trigger once for each of those counters.