Cosmogrand Zenith
Creature — Human Soldier
PEOEEdge of Eternities Promos#9smythic
Cosmogrands of the Celestial Palatinate always seek to expand their grip on the Edge.
- Promo
- Prerelease
- Finishes
- Foil
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Pull rate
- ~1 in 140
- Illustrator
- Anna Steinbauer
- Found in
- Edge of Eternities Prerelease Pack
CommanderLegalModernLegalStandardLegal
Format legality
Constructed
StandardLegal
PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
PauperNot legal
Commander
CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersLegal
Arena
AlchemyLegal
HistoricLegal
TimelessLegal
BrawlLegal
Standard BrawlLegal
Competitive BrawlLegal
GladiatorLegal
Other
PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardLegal
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
2/4Plays as:
Counter PlacerSpell PayoffCreature Token Maker
Market · per finishspark updated 1h ago · prices as of 2026-08-30
Finish
Market
Δ 30D · Trend
Low
Buylist
Buy / Sell Gap
Buy
Foil
$11.83
+7.2%
Since Jul 2025:H $19.90L $10.96$10.75
$5.75
$5.00+47% · normal spread
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Low: tcgplayer
Buylist: cardkingdom
Rulings
2 · latest Jul 25, 2025
- WotCJul 25, 2025
Cosmogrand Zenith’s ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack without resolving. Notably, if your second spell is a creature spell and you choose the second mode for Cosmogrand Zenith’s ability, the resulting creature from that spell won’t get a +1/+1 counter.
- WotCJul 25, 2025
Cosmogrand Zenith’s ability will count any spells you’ve cast this turn, which may include Cosmogrand Zenith itself. It doesn’t matter if the other spells resolved, didn’t resolve, were countered, or are still on the stack.