Castle Garenbrig

peldThrone of Eldraine Promos#240srare
Playable copy from ~$7.81Legal in 14 of 23 formats
Treatments
FoilPrerelease
Price today · this printing
Foil$8.84
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Understand this card

Oracle text

Land

This land enters tapped unless you control a Forest.

{T}: Add {G}.

{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Ability breakdown
Abilities
StaticThis land enters tapped unless you control a Forest.
Activated{T}: Add {G}.
Activated{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.
Rulings
  • WotCOct 4, 2019

    Although the common lands have basic land types, they aren't basic lands.

  • WotCOct 4, 2019

    Once the common lands (such as Mystic Sanctuary) enter the battlefield tapped, there's no way to untap them with a spell or ability to make their last ability trigger.

  • WotCOct 4, 2019

    The mana generated by Castle Garenbrig's last ability can't be spent to activate abilities of creature cards that aren't on the battlefield.

Why you'd run this

Plays as
Utility Land

Combos

Loading combos…

Where you can play it

commander
Legal to play
All formats
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
competitivebrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Flavor & art
Without Garenbrig's strength, the realm would succumb to the wilds.
Illustrated by
Adam Paquette
Market & price history
Reference & links
Card details
Artist
Adam Paquette
Frame
2015
Language
EN
Border
black
Security stamp
oval