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| NM | LP | MP | HP | DMG | Total | |
|---|---|---|---|---|---|---|
| Nonfoil | ||||||
| Total |
LangENPaid— avg
Swiftfoot Boots
otcOutlaws of Thunder Junction Commander#268uncommon
Market price · TCGplayer
updated 2026-06-21
Nonfoil$2.42
Low $1.50Mid $2.51Buylist —
All finishes · 30d
updated 20h ago
Nonfoil$2.42▲ +4.3%
All Printings
43 printings across 35 sets
Printings
12 total

Marvel Super Heroes Commander#216
2026 · Immanuela Crovius
$5.48

The Lost Caverns of Ixalan Commander#314
2023 · Svetlin Velinov
$3.12

Tarkir: Dragonstorm Commander#328
2025 · Svetlin Velinov
$2.85

Fallout#242
2024 · Zezhou Chen
$2.81$5.89

Avatar: The Last Airbender Eternal#317
2025 · Barbara Rosiak
$2.59

Outlaws of Thunder Junction Commander#268
2024 · Svetlin Velinov
$2.42

Final Fantasy Commander#361
2025 · Daniel Landerman
$2.19

Foundations#258
2024 · Svetlin Velinov
$2.13$3.58

Bloomburrow Commander#286
2024 · Svetlin Velinov
$2.07

Foundations#355
2024 · Gabor Szikszai
$1.89$9.17

Fallout#770
2024 · Zezhou Chen
$25.54

Year of the Rabbit 2023#4
2023 · Walleystation
$13.83
Card details
- Artist
- Svetlin Velinov
- Frame
- 2015
- Language
- EN
- Border
- black
- Security stamp
- —
Format legality
AlchemyLegal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardLegal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyNot legal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardLegal
Standard BrawlLegal
TimelessLegal
Tiny LeadersLegal
VintageLegal
Oracle text
Artifact — Equipment
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (
: Attach to target creature you control. Equip only as a sorcery.)
Abilities
Equip 
StaticEquipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Plays as
Is Equipment
Flavor & art
“"There is great wisdom in rushing headlong into combat . . . if you're prepared." —Kenjek, captain of the Thousand Swords”
Illustrated by
Svetlin Velinov
Rulings
- WotCMar 16, 2018
If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Swiftfoot Boots to allow two new creatures to attack in the same turn.