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Fellwar Stone

otcOutlaws of Thunder Junction Commander#257uncommon
{2}
Market price · TCGplayer
updated 2026-06-21
Nonfoil$1.95
Low $1.14Mid $1.96Buylist
All finishes · 30d
updated 24h ago
Nonfoil$1.95 -3.5%
Card details
Artist
John Avon
Frame
2015
Language
EN
Border
black
Security stamp
Format legality
AlchemyNot legal
BrawlNot legal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorNot legal
HistoricNot legal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperLegal
Pauper CommanderLegal
PennyNot legal
PioneerNot legal
PreDHLegal
PremodernLegal
StandardNot legal
Standard BrawlNot legal
TimelessNot legal
Tiny LeadersLegal
VintageLegal
Oracle text

Artifact

{T}: Add one mana of any color that a land an opponent controls could produce.

Abilities
Activated{T}: Add one mana of any color that a land an opponent controls could produce.
Plays as
Mana FixerMana Rock
Flavor & art
"What do you have that I cannot obtain?" —Mairsil, the Pretender
Illustrated by
John Avon
Rulings
  • WotCOct 1, 2009

    Fellwar Stone checks the effects of all mana-producing abilities of lands your opponents control, but it doesn't check their costs. For example, Vivid Crag has the ability "{T}, Remove a charge counter from Vivid Crag: Add one mana of any color." If an opponent controls Vivid Crag and you control Fellwar Stone, you can tap Fellwar Stone for any color of mana. It doesn't matter whether Vivid Crag has a charge counter on it, and it doesn't matter whether it's untapped.

  • WotCOct 1, 2009

    Fellwar Stone doesn't care about any restrictions or riders your opponents' lands (such as Ancient Ziggurat or Hall of the Bandit Lord) put on the mana they produce. It just cares about colors of mana.

  • WotCOct 1, 2009

    The colors of mana are white, blue, black, red, and green. Fellwar Stone can't be tapped for colorless mana, even if a land an opponent controls could produce colorless mana.

  • WotCOct 1, 2009

    When determining what colors of mana your opponents' lands could produce, take into account any applicable replacement effects that would apply to those lands' mana abilities (such as Contamination's effect, for example). If there is more than one, consider them in any possible order.

  • WotCOct 4, 2004

    It only produces one mana even if the land can produce more than one.

  • WotCOct 4, 2004

    The ability can be activated if the opponent has no lands that produce mana, but the effect will not be able to generate any mana.

  • WotCOct 4, 2004

    This works even if the opponent's lands are tapped. It only checks what kinds of mana can be produced, not if the abilities that produce them are usable right now.