Escape to the Wilds
Sorcery
OTCOutlaws of Thunder Junction Commander#223rare
The guards kindled the hearth and locked the door to Ellwen's chamber. By morning, the fire was out and Ellwen was gone.
- Border
- black
- Security stamp
- oval
- Frame
- 2015
- Pull rate
- about 1 per booster
- Illustrator
- Chris Ostrowski
- Found in
- Outlaws of Thunder Junction Commander Deck Desert Bloom
CommanderLegalModernLegalStandardNot legal
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
Competitive BrawlLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.
You may play an additional land this turn.
Plays as: Extra Land Drop
Market · per finishspark updated 9h ago · prices as of 2026-07-12
Nonfoil+0.0%
$0.37
$0.18 low$0.12 gap
Finish
Market
Δ 7D · Trend
Low
Buylist
Buy / Sell Gap
Nonfoil
$0.37as of 2026-07-12
+0.0%
H $8.75L $0.07since Apr 2024$0.18
$0.06
$0.12+67% · normal spread
VenuesHide venues
Low: tcgplayer
Buylist: cardkingdom
Cheapest playable copy$0.31· across 10 printings
Rulings
4 · latest Oct 4, 2019 · one tap opens all
- WotCOct 4, 2019
Casting an exiled card causes it to leave exile. You can't cast it multiple times.
- WotCOct 4, 2019
Escape to the Wilds doesn't change when you can play the exiled cards. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
- WotCOct 4, 2019
If you don't play a card exiled this way, it remains in exile.
- WotCOct 4, 2019
The additional land that you play doesn't have to be from among the exiled cards.