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Harmonious Archon

oncPhyrexia: All Will Be One Commander#74mythic
{4}{W}{W}
Market price · TCGplayer
updated 2026-06-22
Nonfoil$0.21
Low $0.05Mid $0.40Buylist
All finishes · 30d
updated 1h ago
Nonfoil$0.21 -22.2%
Card details
Artist
Anastasia Ovchinnikova
Frame
2015
Language
EN
Border
black
Security stamp
oval
Format legality
AlchemyNot legal
BrawlLegal
CommanderLegal
DuelLegal
Future StandardNot legal
GladiatorLegal
HistoricLegal
LegacyLegal
ModernLegal
OathbreakerLegal
Old SchoolNot legal
PauperNot legal
Pauper CommanderNot legal
PennyLegal
PioneerLegal
PreDHNot legal
PremodernNot legal
StandardNot legal
Standard BrawlNot legal
TimelessLegal
Tiny LeadersNot legal
VintageLegal
Oracle text

Creature — Archon

Flying

Non-Archon creatures have base power and toughness 3/3.

When this creature enters, create two 1/1 white Human creature tokens.

P/T4/5
Abilities
Flying
StaticNon-Archon creatures have base power and toughness 3/3.
TriggeredWhen this creature enters, create two 1/1 white Human creature tokens.
Plays as
Etb TokenCreature Token Maker
Flavor & art
First among equals.
Illustrated by
Anastasia Ovchinnikova
Rulings
  • WotCOct 4, 2019

    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to creatures may become lethal if Harmonious Archon enters or leaves the battlefield during that turn.

  • WotCOct 4, 2019

    Effects that modify a creature's power and/or toughness, such as the effect of Festive Funeral, will apply to the creature no matter when they started to take effect. The same is true for any counters that change its power and/or toughness.

  • WotCOct 4, 2019

    Harmonious Archon overwrites all previous effects that set a creature's base power and toughness to specific values. Any power- or toughness-setting effects that start to apply after Harmonious Archon enters the battlefield will overwrite this effect.

  • WotCOct 4, 2019

    If an effect causes a noncreature permanent to become a creature and sets its power and toughness as it does so, that creature will have that power and toughness; it won't be 3/3. Notably, crewing a Vehicle does not set its power and toughness, so a Vehicle will be a 3/3 creature once crewed.