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Leinore, Autumn Sovereign

{2}{G}{W}

Legendary Creature — Human Noble

OMICMidnight Hunt Commander Display Commanders#1mythic

She keeps the festival's revels from faltering, infusing the witches' rituals with hope.

Finishes
Etched
Border
black
Security stamp
oval
Frame
2015
Illustrator
Fariba Khamseh
CommanderLegalModernNot legalStandardNot legal
Format legality

Constructed

StandardNot legal
PioneerNot legal
ModernNot legal
LegacyLegal
VintageLegal
PauperNot legal

Commander

CommanderLegal
Pauper CommanderNot legal
Duel CommanderLegal
PreDHNot legal
OathbreakerLegal
Tiny LeadersNot legal

Arena

AlchemyNot legal
HistoricNot legal
TimelessNot legal
BrawlNot legal
Standard BrawlNot legal
Competitive BrawlNot legal
GladiatorNot legal

Other

PremodernNot legal
Old SchoolNot legal
Penny DreadfulNot legal
Future StandardNot legal
Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.
0/4
Plays as:
Card DrawCounter PlacerCreature Count Payoff
Market · per finishtrend updated 5h ago · prices as of Oct 15, 2026
— low
Cheapest playable copy$0.27· across 3 printings· you're viewing it

Price history

last 30 days · set by the window above · each finish on its own scale
Etched$0.27-3.6%30D
30D range$0.26to$0.28Since Feb 2024:H $0.31L $0.09

Other printings

3 totalCompare all printings
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Rulings

3 · latest Sep 24, 2021
  • WotCSep 24, 2021

    A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.

  • WotCSep 24, 2021

    For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.

  • WotCSep 24, 2021

    Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.